![]() If you’ve read my Resident Evil 6 review, you know I’m pretty unhappy with the direction the series has been going in for a while now. ![]() Its scope, visuals and gameplay were impressive for a portable title, but as a fresh Resident Evil game, Revelations was something much more: a true return to form. Originally, Revelations was a second-wave title for the 3DS, and until this week it was still an exclusive title for the handheld. Super Metroid is now on the Wii U Virtual Console! Ho ho, got you there didn’t I? Seriously though, while I am enjoying that 16-bit classic as much as I always do, Resident Evil Revelations has been one of the most compelling reasons to keep coming back to my Wii U, and while the game isn’t an exclusive, it is somehow appropriate that I’m playing and reviewing it on a Nintendo console. ![]() Even I must admit to having few reasons to even power my Wii U on in the last month or so, but all that just changed for one very important reason. It may have flown off shelves last November, but sales are steadily dropping, because there aren’t a lot of games out for it, EA has apparently dropped all support for the console, and Nintendo is in damage control mode to make sure average consumers even know what the new system is. ![]() There’s no use hiding the truth: it’s been a dark couple of months for the Wii U. ![]()
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